#ifndef SKYBOX_H
#define SKYBOX_H
#include <GL/gl.h>

#include <cmath>
#include <iostream>

#include "../GlobalVars/vars.h"
#include "../TextureFunctions/texturefunctions.h"

// Function prototypes
	void Sphere01(const RGBImage*);
	void zeichneSkyboxTag();
        void zeichneSkyboxNacht();



#endif
